Use Case: Design Thinking Process for Game-Based Learning

How can I elaborate useful game ideas and prototypes?

A way to face dynamic, multifaceted challenges can be by a creative design thinking process. «Design thinking is a human-centered approach to innovation that draws from the designer’s toolkit to integrate the needs of people, the possibilities of technology, and the requirements for business success», said Tim Brown, Executive Chair of IDEO. Throughout the design thinking process, choices are created and choices are being made:

A description of the design thinking process applied in the field of Game-Based Learning respectively how to proceed from a specific need (e.g., I want to gamify a difficult conceptional topic) to a testable prototype can be found on the Game-Based Learning website:

https://www.gbl.uzh.ch/use-cases/design-thinking-for-game-based-learning

A miro template to facilitate a design thinking process workshop in the field of Game-Based Learning is also available:

https://miro.com/app/board/uXjVPy43BHY=/?share_link_id=587893963337

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